ResponsiveMeltL<MELT COLOR, TRANSITION1, TRANSITION2, SIZE1, SIZE2>
Implements Melt effect for cutting through object, size will change to mimic metal heating and intensity will increase or decrease based on turning hilt
ResponsiveLockupL, ResponsiveDragL, ResponsiveLightningBlockL, ResponsiveClashL, ResponsiveBlastL, ResponsiveBlastWaveL, ResponsiveBlastFadeL, ResponsiveStabL