SimpleClash<BASE, CLASH_COLOR, CLASH_MILLIS> SimpleClashL<CLASH_COLOR, CLASH_MILLIS>
Turns the blade to CLASH_COLOR for CLASH_MILLIS millseconds when a clash occurs.
LocalizedClash, SmoothStep, Layers
https://github.com/profezzorn/ProffieOS/blob/6f8add544c627172ad2dd698c90e5e55078a420a/styles/clash.h#L7