Lockup<BASE, LOCKUP, DRAG_COLOR, LOCKUP_SHAPE, DRAG_SHAPE>
LockupL<LOCKUP, DRAG_COLOR, LOCKUP_SHAPE, DRAG_SHAPE, LB_SHAPE>
Shows LOCKUP if the lockup state is true, otherwise BASE. Also handles Drag, Melt and Lightning Block lockup types unless those are handled elsewhere in the same style.
LockupTr, SmoothStep, IsLessThan, LayerFunctions, Scale, BrownNoiseF, SlowNoise