AudioFlicker<A, B> AudioFlickerL<B>
Mixes between A and B based on audio. Quiet audio means more A, loud audio means more B. Based on a single sample instead of an average to make it flicker.
https://github.com/profezzorn/ProffieOS/blob/6f8add544c627172ad2dd698c90e5e55078a420a/styles/audio_flicker.h#L4