BlasterCharge


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Usage 🔗

BlasterCharge

Arguments 🔗

No arguments

Description 🔗

Return 0-32768 based on the fullness of the clip / magazine. Will cause compilation error if your prop doesn't have bullets. You must define BLASTER_SHOTS_UNTIL_EMPTY for this to be available. Recommended to be used as the EXTENSION argument to InOutHelperL.

See Also 🔗

BulletCount

Source Link 🔗

https://github.com/profezzorn/ProffieOS/blob/6f8add544c627172ad2dd698c90e5e55078a420a/functions/bullet_count.h#L27